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Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.
- The current version is V5.19, revised 27th August 2018. Beta version downloads are hosted at AV Nirvana, home of the REW support forum.To view the REW revision history click here.
- Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve 's award winning catalog and many Humble Bundle games.
Rebound (itch) (sam Low) Mac Os Catalina
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SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
Rebound (itch) (sam Low) Mac Os X
SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
Rebound (itch) (sam Low) Mac Os Download
SDL 2.0 is distributed under the zlib license. This license allows you to use SDL freely in any software.